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Overview
The underlying goal of the Department of Computer Science is to
provide up-to-date, quality instruction in its undergraduate programs
to support careers in business, science, government, and industry,
and to furnish a strong foundation for graduate study in computer
science. In support of these goals, a curriculum has been developed
which: a) provides coherent, broad-based coverage of the computing
discipline; b) prepares students to apply their knowledge to solving
constrained problems, which includes the ability to define a problem
clearly, to specify, design, implement, test, modify, document solutions,
and to work within a team environment throughout the problem solving
process; c) provides sufficient exposure to the rich body of theory
that underlies the field of computing; and d) provides an environment
in which students are exposed to the ethical and social issues associated
with the computing field.
The computer science department offers a major in Computer Science,
a major in Computer Information Systems (CIS), a minor in
Computer Science, and a minor in CIS. The Computer Science
major provides the strongest mathematical and scientific background.
It is recommended for students who intend to pursue graduate studies
or to seek employment involving the technical or scientific application
of computing. The CIS major deals more with the business and human
aspects of computing. It has fewer requirements relating to science
and mathematics, but has additional requirements for courses in
business administration. The CIS degree program is recommended for
students who intend to seek employment involving user-interfacing
and business application of computing. A minor in Computer Science
and a minor in CIS are available to students who choose to concentrate
their studies in an affiliated area.

Computer Science
Courses are included in the curriculum to support the general department
goals and the detailed program goals. In addition, several courses
are offered to provide the necessary basic knowledge of computer
technology and computer programming for those students wishing to
use the computer as a tool for study and research in other disciplines.
Major: 44-45 credit hours including Computer Science 210, 211,
235, 236, 250, 260, 330, 350, Mathematics 251, 321, 362 or Business
Administration 270; 8 c.h. of electives from Computer Science courses
numbered 200 and above but no more than 4 c.h. can be taken from
221, 225, 341, 342.
Minor: 18 credit hours including Computer Science 210, 211, 235;
6 c.h. of electives from Computer Science courses numbered 200 or
above but no more than 3 c.h. can be taken from 221, 225, 341, 342.

Computer Information
Systems
M. Entwistle, Coordinator
The Computer Information Systems (CIS) major is designed to incorporate
the tools and techniques of management with advanced computer technology.
The goal of this program is to enable students to analyze, design,
implement, evaluate, control, and manage computer-based information
systems for businesses, government, and other organizations. The
major is designed to prepare students for positions as CIS consultants,
management services advisors, systems analysts and designers, programming
managers, managers of information services and data processing departments,
and other similar positions.
Augustanas CIS major has been designed to follow the underlying
philosophy of the model curricula that have been constructed by
the professional associations Association for Computing Machinery
and Data Processing Management Association.
Major: 44 credit hours including Computer Science 210, 211, 215,
221, 250, 341, 342, Accounting 210, Business Administration 320;
310 or 330, Economics 120, 270, and 4 hours of computer science
electives numbered 200 and above. For students considering careers
in software development, Computer Science 235 and 260 are strongly
recommended.
Minor: A minimum of 18 credit hours including Computer Science
210, 215, 341, Business Administration 320.

Courses
100-103 are designed to introduce students to popular computer
application software through hands-on laboratory exercises. Each
provides an introduction to the effective use of computers for students
in all majors. 110 combines instruction in all of those areas in
one 3-credit-hour course. Therefore, students may not take both
110 and 100 or 101 or 102 or 103.
100. WORD PROCESSING/PRESENTATION SOFTWARE. 1 Cr. Hr.
101. SPREADSHEET APPLICATION SOFTWARE. 1 Cr. Hr.
102. DATABASE APPLICATION SOFTWARE. 1 Cr. Hr.
103. PRESENTATION SOFTWARE. 1 Cr. Hr.
110. COMPUTERS AND APPLICATIONS. 3 Cr. Hrs.
This course is designed to give students basic knowledge of the
computer and to introduce them to some of the more common applications
of the computer. Topics include concepts of computer hardware and
software, the information processing cycle, computer communications,
and the impact of technology on society. Introduction to Windows,
email, World Wide Web, and computer applications such as word processing,
spreadsheets, and database management are provided in hands-on laboratory
experiences. No prerequisites.
120. INTERNET & WWW. 1 Cr. Hr.
This course teaches the necessary skills to use the Internet for
research and information needs. Topics include WWW browsers, electronic
mail, gopher, FTP, Archie, and Web Page creation. Legal and ethical
issues in cyberspace will also be discussed. The course will use
an exercise-oriented approach, to allow students to learn by example
and to encourage curiosity and exploration of Internet resources.
Prerequisites: Computer Science 110 or permission of instructor.
170. VISUAL BASIC PROGRAMMING. 2 Cr. Hrs.
This exploratory course is designed to give students basic knowledge
of developing programs. Some of the topics covered will include:
introductory programming concepts, selection, iteration procedures,
and steps in program development. Intended for students with little
or no previous programming experience.
210. COMPUTER SCIENCE I. 4 Cr. Hrs.
An introduction to computer science, which include topics such
as software engineering, computer architecture, and programming
languages. Emphasis on learning the styles, techniques, and methodologies
necessary to design and develop readable and efficient programs.
No prerequisites.
211. COMPUTER SCIENCE II. 4 Cr. Hrs.
A broadening of foundations for computer science with advanced
concepts in software engineering and program development. Topics
include an introduction to data structures, analysis of algorithms,
and object-oriented design. Prerequisites: Computer Science 210.
215. FUNDAMENTALS OF DATABASE PROCESSING. 3 Cr. Hrs.
This course will acquaint students with applications and the logical
structure of database management systems and database processing.
Discussion of database systems and design of special projects utilizing
different query and other high-level programming languages reinforces
the theoretical concepts. Prerequisites: Computer Science 210. Recommended:
Computer Science 211.
221. COBOL AND BUSINESS DATA PROCESSING. 3 Cr. Hrs.
This course stresses application of computer software to management
and commercial areas using COBOL as the primary programming language.
Applications will be to particular problems in business and management.
Topics includes sequential, indexed sequential and relative file
processing techniques within a business environment. The structured
design and implementation of the programming projects utilize file
creation, editing and updating concepts. Prerequisites: Computer
Science 210.
225. PROGRAMMING LANGUAGES. 1-3 Cr. Hrs.
Programming in a modern high-level language for students who are
already proficient in another programming language. Course may be
repeated for different languages. Prerequisites: Computer Science
211.
226. JAVA PROGRAMMING 3 Cr. Hrs.
This course provides an overview of the Java programming language.
Concepts include complete Java classes, inheritance techniques,
and using Java to create applets. Prerequisite: COSC 211
235. COMPUTER ORGANIZATION. 4 Cr. Hrs.
This course is designed to provide students with an introduction
to the organization and architecture of digital computer systems.
Topics include number systems, binary arithmetic, Boolean algebra,
combinatorial and sequential logic circuits, and computer system
components and their interrelationships. This course consists of
both a lecture and a lab portion of hands-on hardware manipulation.
Prerequisites: Computer Science 211.
236. COMPUTER ARCHITECTURE AND ASSEMBLY LANGUAGE. 3 Cr. Hrs.
This course offers an introduction to machine- and assembly-language
programming and how they relate to computer architecture. Students
will be provided with an understanding of what the computer is doing
at the machine language level. This understanding will enable a
better understanding of the features and limitations of all computer
facilities, since all systems eventually rest on their underlying
hardware. Prerequisites: Computer Science 235.
250. (W) SOCIAL, LEGAL, AND ETHICAL ISSUES. 2 Cr. Hrs.
The purpose of this course is to help students reflect upon the
vexing ethical dilemmas and problems emerging in the information
age. Legal issues involving current computer law will be discussed.
Students are required to research a current topic in information
ethics and present their findings to the class. Prerequisites: Computer
Science 110 or 210 or consent of instructor.
260. DATA STRUCTURES AND ALGORITHMS. 3 Cr. Hrs.
This course investigates various representations for several advanced
data structures as well as compares and analyzes various algorithms
for manipulating such data structures. Data structures examined
include stack, queue, list, tree, and graph. Algorithms for sorting,
searching, and memory management will also be examined. Prerequisites:
Computer Science 211.
270. NETWORK ADMINISTRATION. 3 Cr. Hrs.
Network administration is one of the fastest growing fields in
information technology. This course is designed to provide you with
a thorough grounding in various networking systems, including hands-on
activities in installation, configuration, and administration of
local area networks. Prerequisite: COSC 236
280. HUMAN-COMPUTER INTERACTION. 3 Cr. Hrs.
Human-computer Interaction (HCI) is the study of people, computer
technology and the ways these influence each other. This course
will discuss human cognitive and physical capabilities and how to
incorporate this knowledge into the design of technology. General
areas covered in the course include interface design, interface
evaluation and the integration of HCI into design practice. Prerequisite:
COSC 210
310. OPERATING SYSTEMS. 3 Cr. Hrs.
This course provides the student with an introduction to fundamental
operating systems concepts. Topics include the process model of
computation and concurrent processes, inter-process communication
and synchronization, process scheduling, deadlock, memory management,
paging and segmentation, and file systems. Prerequisites: Computer
Science 236, 260.
320. COMPUTER GRAPHICS. 3 Cr. Hrs.
This course provides an introduction to the fundamentals of interactive
computer graphics. Topics include graphics hardware, fundamental
algorithms, two-and three-dimensional imaging geometry and transformations,
curve and surface design, rendering, shading, color, and animation.
Prerequisites: Computer Science 236, 260.
330. THEORY OF COMPUTATION. 3 Cr. Hrs.
This course offers an introduction to the foundations of computing.
Topics include different models of computation such as finite automata,
push-down automata, Turing Machines, and regular expressions; grammars
and parsing techniques; solvable and unsolvable problems; and P
and NP complexity classes. Prerequisites: Computer Science 236,
260, Mathematics 321.
341. INFORMATION SYSTEMS ANALYSIS AND DESIGN. 3 Cr. Hrs.
This course discusses the analysis and design techniques to define
information requirements and to construct models of the information
system. Procedures to define the program specifications, to develop
procedures and documentation, and to plan implementation are also
examined. The course includes the study and practice of design and
analysis tools.
342.(W) INFORMATION SYSTEMS PRACTICUM. 2 Cr. Hrs.
This course provides students with a hands-on experience in applying
concepts of technical design, test specifications and planning,
programming and testing, user training, system testing, file conversion,
and system installation. Students will work with local business
professionals in designing and implementing an information system
for their business or organization. Prerequisites: Computer Science
215 and 341.
350. SOFTWARE ENGINEERING. 3 Cr. Hrs.
This course is designed to teach the full-fledged software development
cycle, with a team project utilizing CASE tools. Topics include
testing and validation, metrics and complexity, software reliability
and fault tolerance. Prerequisites: Computer Science 236, 260.
360. COMPUTER NETWORKS. 3 Cr. Hrs.
The objective of this course is to teach the student the basic
principles involved in the design and operation of computer networks.
Topics include computer network architectures and models, physical
media and signaling, data link protocols, medium access control,
routing and IP, transport services including TCP/UDP, network applications,
local-area and wide-area networks. The course will consist of both
a lecture portion and a hands-on laboratory. Prerequisites: Computer
Science 236, 260.
370. PARALLEL PROCESSING. 3 Cr. Hrs.
The course introduces students to the history of parallel computing
and the most recent developments and trends. The course covers architectures,
systems software, languages and user-level software, and performance
evaluation. Topics include speedup and scalability, MIMD architectures,
SIMD architectures, shared-memory multi-processors, interconnection
networks, data flow architectures, workstation clusters, synchronization
and communication, memory and address space management, cache coherence,
process management and scheduling, parallel languages and compiler
techniques, parallel programming environments and tools. Prerequisites:
Computer Science 236, 260.
372. NUMERICAL ANALYSIS (MATH 372). 3 Cr. Hrs.
This course discusses the theory and applications of numerical
methods with computer implementation. Topics include solutions of
nonlinear equations and systems of equations, interpolation and
approximation, differential equations, error bounds and stability.
Prerequisites: Computer Science 210, Mathematics 253.
380. ARTIFICIAL INTELLIGENCE AND ROBOTICS. 4 Cr. Hrs.
This course introduces the student to various aspects of artificial
intelligence (AI), whose goals are the creation of more useful machines
by making them more intelligent. Topics include symbolic
programming, representation and logic, search, learning, planning,
uncertainty, image processing, natural language processing, genetic
algorithms. Techniques learned are applied in a robotics laboratory
to the control and manipulation of a mobile robot. Prerequisites:
Computer Science 236, 260.
395. INTERNSHIP. 2-4 Cr. Hrs.
197, 297, 397. TOPICS IN COMPUTER SCIENCE. 2-4 Cr. Hrs.
199, 299, 399. INDEPENDENT STUDY. 2-4 Cr. Hrs.
© 2002 Augustana College
Augustana College
2001 S. Summit Ave.
Sioux Falls, SD, 57197
For comments/questions contact: Marcia_Entwistle@augie.edu

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